For an assignment to create an IMM (Insert Multi Mesh) brush set, I decided to give creatures and hard surfacing a much needed break and went into a subject I've never done before - environments! I gotta say, it was really refreshing not having to worry about rig-friendly topology and just do some good old fashioned sculpting. This was quite a good breather, and also an inspiration for a later project. For that project's conclusion, though, I'll have to go over this model with a fine-toothed comb for gaps between the stones, as any 3D printer in their right mind would never accept anything like this is at the moment.
All in all, my first completed assignment in the entire four months of my class so far (yeah, I know), and a hell of a lot of fun. : )
Media: ZBrush 4r6
Time: 6 hours 44 minutes
Art by Stephanie Dziezyk 2014.